Teq notes: A modified version "SaD Assault_c" by volunteers is included. I think it's a fix for issues that can be shot right after the start, but the original version isn't particularly serious.
Teq notes: One of the maps imported by SOD sniper from Iron Wrath, the original map name is "Safe House". Terrorist only. In addition to changing the placement and tpt of enemies, some static meshes have been intentionally moved to increase the number of places you can walk.
Teq notes: I think that "1" once existed, but it is unconfirmed. Please note that IG_Venice_T.utx of "IG Canals of Venice" is modified and used in this map without renaming it. Fixed int.
Teq notes: One of the Hostage Rescue training maps created by the 22nd [SAS] Elite Virtual Regiment (SAS Clan), which operates the COOP server. You can play terrorism (including hostess), mission, and hostess. I made my own int.
Teq notes: One of the maps imported by SOD sniper from Iron Wrath, the original map name is "Kliment Ohridski University". Terrorist only. In addition to changing the placement and tpt of enemies, the vast original map is moderately regulated to make it easier to play. Renamed klimentOhridski_T.utx to klimentohridski_T.utx to resolve an issue where the server did not send files to the client.
Teq notes: For Night Version, we have included a modified map called "SeaTown_c" where volunteers changed the COOP start position (same author as "SaD Assault_c". Int is self-made). However, I do not recommend it because you may suddenly encounter terrorists.
Teq notes: A map of an organization called SFPD-Tournament, which holds COOP tournaments on a regular basis. It was created by-= ATS = -FUN, which operates its own server and has released many custom maps, under the alias of orco for SFPD. There are 299 terrorists on this map. As a result, FPS drops significantly, and the server itself may be killed.
Teq notes: A self-remake of the once-existing COOP map "[ATS] dock". There is already something with the same name but different content in snipers.tpt, so if you hate overwriting (I), let's leave this map without DL w
Teq notes: An updated version of the COOP map "SFPD-ATS-ile_tempete". There is a new overwrite issue with a file called sniper.tpt. This author is indifferent to these things, so if you don't like being overwritten, don't use it. There are few good maps.
Teq notes: An increase in the number of terrorists in "GOD-house 2+". I modified god2.utx and put the usual girl's image sticky, so if you like totu's map, please ignore this map w
Teq notes: The map name in the beta era, where no terrorists are placed, is "(ORCO) sniping". For some reason, the author's personal server used an older version, so I also included it.
Teq notes: A Coop-compatible version of Gilgamesh1.tpt from Arctura's "Gilgamesh" map. I also included a slightly smaller version of the file size that I picked up on February 27, 2014 at a Coop server in France.
Teq notes: A remake of the 2010 COOP map "[X] Pool_Shark". Since the map name distributed by FUN is the same as the original, it was renamed to "[SFPD] ~" for the reason of avoiding overwriting. Similarly, the modified Slick-1.tpt has been renamed to [SFPD] Slick-1.tpt.
Teq notes: Map of SGC Guns (Stargate Clan Guns). I just added a mesh called Stargate to (MP) Peaks. Stargate, which seems to be their symbol, often appears on the map of the clan.
Teq notes: A terrorist placed on the Adv map "ShootsAndLaddersBeta3 (or 4)". There are other maps of this type, but the terrorist placement on this map is very basic.
Teq notes: This map is a modified version by volunteers (fodder?). I think the number of terrorists has been reduced because one R6DZoneRaodomPoints has been removed. I made ini and int by myself.
Teq notes: Self-remake of "(MC) Run_and_Shoot". It seems that they are setting a dedicated tpt for terrorists and increasing the difficulty level. An older version with an rsm file size of about 1MB is also included.
Teq notes: This map is exclusively for Adv (Team Survival), but I dared to post it because it is good. I created a dummy for Ambiences_Snackwells.uax because the sound files are not originally included. The custom sound itself will not be played.
Version: (2006.11.22)Author: Brian Deksnys/{SoD}-=sniper=-
Teq notes: A mid-self-remake of the COOP map "Apartment Rush-SOD". The terrorist relationship doesn't seem to have changed, but sounds, static mesh, Hostage Rescue mode, etc. have been added.
Teq notes: Includes a modified version "_fixed" by fodder (ini and int are self-made). About YHTearGas.utx, this map uses the version of March 24, 2007, so it is included as it is. However, the October 18th version, which has a different total file size, does not cause any problems (I also included it just in case).
Teq notes: This map was found on an FTP server in April 2015. Since the rsm file size is slightly different from "~ 2", I think that some changes have been made, but I did not understand a little. I'm not sure if it's a remake by SOD sniper himself or someone else. I made my own int.
Teq notes: TheFarm.tpt has newer ones with different contents, so I included it in the "Another Version" folder, but it seems that it is not the author's own because the contents are much different compared to the one created in 2006. I think.
Teq notes: If Subway.utx of this map is included, Athena Sword's "(Classic) Subway Station" will be temporarily unavailable. Please move this utx out of the texture folder when playing AS. On the other hand, the files of "(Classic) Subway Station" and "(MP) Subway" also conflict with this map and the textures are not displayed correctly, so when playing this map, you have to put that rsm out of the folder. Hmm.
Teq notes: A map of The.Srgt Clan with Adv as the main. The snow version of "Private Airport" allows you to play terrorism and hos. It was included in "(Srgt) MapPack --1", but the original story seems to be "Airport_Snowy_cdr", and passages etc. have been added for Adv games. I made my own int.
Teq notes: Shadow Squad map. int is my own work. Regarding tpt, in addition to the 4 types used in Masters Clan, 3 types with different contents sent from Obsolete Superstars are included. Mainly due to the difference between characters and weapons, the MC version is more rich in content.
Teq notes: After that, I was able to play this map in multiples. For unknown reasons, increasing memory usage by setting RavenShield.ini, such as CacheSizeMegs to 512, may solve the problem.
Teq notes: Shadow Squad map. "SS_Escape" announced in February 2012 seems to be a prototype map due to the problem that it does not work on Dedicated Server, and it was running on Shadow Squad server. SS_Escape_T.utx has a new smaller size with the same name, but older ones will work (both are included). If you use Night Vision in a specific place, you will be dropped from the game. I made ini and int by myself.
Teq notes: The Adv map of the Secret Service Clan is diverted by CSS Clan for terrorism, and it is the same as "[ATS] jamaique" which seems to be a latecomer. Is it a feature that only Normal.tpt is used without any texture change? int is my own work.
Teq notes: For Adv only. Secret Service Clan map. There may be more rooms than the previous work "SS_Lone Tower". The int ID_MENUNAME is "Lone Tower". Fixed ini and int.
Teq notes: A terrorist placement on the Adv map released by the Secret Service Clan in 2003. Since it does not work as it is, R6MissionObjectives is newly set so that it can be played as a mission. I also modified the ini and made my own int.
Version: (2008/2015.9.27)Author: Tim Bitz/[H.T.P]Tequila
Teq notes: The above version mismatch depends on the environment such as whether to use Dedi mackerel, SA mackerel, redirect mackerel, etc., but "~ _fixed" that can solve this problem is included.
Teq notes: The Menu Name says "My Custom Map". Fixed ini. Also, mymappack.int has been renamed to "mymappack1.int" because it has a different file name from other maps.
Teq notes: The installer distributed by German DJ (Dortmunder Jungs) Clan clearly states that this map is for Adv, but in reality terrorists are placed. So I made Streetfight.tpt, which seems to be undistributed (the content is arbitrarily the same as that of "(MP) Suburbs").
Teq notes: Athena Sword campaign map. It seems that The.SrgtClan has just ported it. Files in the Sound folder that start with the name Voice ... should only be used as a single file.
Teq notes: Renamed mymappack.int because there is another file with the same name but different content. In addition, in order to avoid the problem that terrorists do not appear in terrorists, we have made it possible to play terrorists in a simulated manner by changing Mission Objectives, which had not been set in the past, to Neutralize Terrorist.
Teq notes: The map is beautiful and well made, but there may be a problem that the sound effect does not come out in the middle of the game. Since there is only one R6 Insertion Zone for COOP, we increased it to eight.