RavenShield Map Downloads Central

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Version: (2003.4.27) Author: |RLC|Lurch
Teq notes: Adv exclusive map. The author is not a member of Raven Lan Clan (which didn't exist yet), but a clan named Raven Shield Oceania.
Version: 1.0 (2003.6.10) Author: Ubisoft/Sirius
Teq notes: Almost the same as the ready-made map. The difference is that we've added blocking volumes (invisible barriers) throughout the map to prevent the often-occurring spinning bugs.
Version: (2005.3.17) Author: Clan Panthera
Teq notes: A COOP map with an excellent layout. Please note that the file names such as rsm are duplicated with the famous Adv map "paradise" announced in 2003 (you can avoid it by renaming each file of either map).
*Teq Recommended
Version: 1.0 (2005.11.29) Author: Ubisoft/SOD sniper
Teq notes: One of the maps imported by SOD sniper from Iron Wrath, the original map name is "(MP) TV Packing Facility". Terrorist only. The placement and tpt of the enemy have been changed, and some static meshes are intentionally missing.
Version: 1.0 (2003.11.3) Author: Arctura
Version: (2016.7.18) Author: ?
Version: (2004.5.10) Author: [99]-RedBeta
Version: 1.0 (2004.9.23) Author: Benoit Richer (Amon) /EUTF Clan
Teq notes: Parking coop. A modified version of "(Amon) Parking" for COOP. Renamed the file to avoid the problem that rsm is not downloaded to the client during multi.
Version: 2.0+RVS1.60Fix (2004.9.28/2012.10.24) Author: Benoit Richer (Amon) /EUTF Clan/[H.T.P]Tequila
Teq notes: parkingcoop2. An updated version of "Parking Cooperative". This map only worked with RVS v1.56, but I converted it for v1.60. Fixed int.
Version: 1.0 (2003.6.20) Author: Bentley ([Pb]Guilty)
PbBasement
Version: 1.1 (2003.7.29) Author: Ubisoft/Sirius
Teq notes: Almost the same as the ready-made map. The difference is that we've added blocking volumes (invisible barriers) throughout the map to prevent the often-occurring spinning bugs.
Version: 1.0 (2003.12.7) Author: Ubisoft/ULTRA
Teq notes: It features a bluish snow scene. Renamed to "PeaksNight_Ultra" due to the existence of another rsm with the same name. Fixed int.
Version: 1.0 (2004.11.4) Author: Ubisoft/Ripper
Teq notes: I made my own int.
Version: (2007.9.10) Author: Ubisoft/Ripper/Hatahualpa
Teq notes: A version of "Penthouse_Sweet" with more terrorists. I made my own int.
Version: (2004.8.2) Author: Ubisoft/ToneOnly
Teq notes: A slightly modified layout of "Penthouse". I made my own int.
Version: (2006.7.6) Author: Ubisoft/Hatahualpa
Teq notes: I made my own int.
Version: (2006.12.30) Author: Ubisoft/Hatahualpa
Version: (2008.2.20) Author: -NATE- Clan
Version: (2007.7.15) Author: SOD sniper
Teq notes: Adv exclusive map.
Version: 1.0 (2003.12.10) Author: Dimz
Supported play mode: Team Survival.
Version: 1.0 (2006.8.29) Author: DrumFiend
Version: (2004.4.9) Author: Preston King (skrewball) ?
Teq notes: Map of Secretlabs.net & FoE. I modified the ini and made my own ini.
*Teq Recommended
Version: 1.0 (2003.8.24) Author: Chris Wilkerson (wilky9)
Version: 1.0 (2003.7.3) Author: PoseyJMac
Teq notes: I modified each ini file.
Version: 2.0 & 2.1 (2003.7.17) Author: PoseyJMac
Teq notes: Modified version. PoseyHouse-Sundown2 also has a 2.1 Coop Patch. I modified each ini file.
Version: 3.0 (2007.4.9) Author: PoseyJMac/{SOD}-=Pain=-
Teq notes: At first glance, it seems to be a remake by SOD, but the file size of "Posey House 2" and rsm are exactly the same, and after a quick look, nothing seems to have changed (sweat). I modified the ini so that Coop can be done.
Version: (2006.5.3) Author: Ubisoft/Hatahualpa
Teq notes: I think there was a map that corresponds to "1" in the past, but it is unconfirmed. I made my own int.
Version: (2006.8.14) Author: Ubisoft/Hatahualpa
Teq notes: I made my own int.
*Teq Recommended
Version: (2016.6.14) Author: Ubisoft/Phoenix_Sword
Teq notes: I made my own int.
Version: (2006.3.14) Author: Ubisoft/Hatahualpa
Teq notes: I made my own int.
Version: (2007.11.5) Author: Ubisoft/Hatahualpa
Teq notes: I made my own int.
Version: (2003.6.5) Author: Ubisoft/V.E.T.T.Smurfkiller
*Teq Recommended
Version: (2006.12.6) Author: Ubisoft/Hatahualpa
Teq notes: I think there was a map that corresponds to "1" in the past, but it is unconfirmed. I made my own int.
Version: ? Author: Ubisoft/Hatahualpa
Teq notes: I made my own int.
Version: (2008.2.11) Author: Ubisoft/Hatahualpa
Teq notes: Includes "Presidiove gas 40" for up to 40 terrorists. I made my own int for "Presidiovegas".
Version: (2008.3.15) Author: Ubisoft/Hatahualpa
Teq notes: The modified map "Prison palace" of "(MP) Prison" seems to have been upgraded several times, here "3", "4" and "40" which suppressed terrorists (probably "3") to a maximum of 40 people. (The maps corresponding to "1" and "2" have not been confirmed). I modified the int of "40" and made my own int of "3" and "4".
Version: 1.0 (2003.8.16) Author: Arponen Ari
Teq notes: profile. I made my own ini.