RavenShield Map Downloads Central

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Version: (2004.10.3) Author: HAZARD|Parg
Teq notes: r6_bio_lab. There is no Story (Mission) Mode, but it is also well done. Terrorists will be stronger here.
Version: 1.0 (2004.10.1) Author: ?
Teq notes: I think that it is better than r6_bio_lab announced by others at the same time in that it reproduces the original R6 map beautifully. I couldn't play Mission because I couldn't find the file Bio_badguy.tpt, but I made my own file based on the included R6_Biolab3.tpt and made it work.
Version: 1.0 (2004.9.28) Author: Majixx
Teq notes: Operation Cold Thunder. It's not as good as the Classic Map in Iron Wrath, but I think it's still well done.
Version: (2010) Author: Rabster
Teq notes: Map by ShadowSquad members. I made my own int.
Version: 1.0 (2006.4.20) Author: Ubisoft/Maurice71
Teq notes: A clan called RAID is a port of Iron Wrath's map for MP, and the original map name is "(MP) Old City Roofs". You can play both Terror Han and Hoss. Especially in Terror Han, some routes have been added as well as enemy placement, tpt. I removed the annoying signature texture from the original map I copied and replaced it with a genuine one (I also included an rsm with the RAID logo, PBWall.utx is only used here).
*Teq Recommended
Version: 1.0 (2006.4.7) Author: Ubisoft/>|GIR|<Bachelet
Teq notes: A clan called RAID ported Athena Sword's map for MP, and the original map name is "(MP) Suburbs". You can play both Terror Han and Hoss. The texture logo of the clan name is sticky on the original map. Since the same name tpt of the original map has been overwritten with another content, it has been renamed to "Mp_Multi5_Cooperative_r.tpt".
Version: 1.0 (2012.10.13) Author: Ankh Neter
Teq notes: When using the RVS20Characters Mod, the AS / IW Weapon Mod and TeqDesc conflict.
*Teq Recommended
Version: (2005.11.26) Author: ?
Version: (2005.9.4) Author: ToneOnly
Version: 1.0 (2012.10) Author: Ankh Neter/fodder00
Teq notes: Another version of the wonderful COOP map "Rainbow Stein" remade by fodder00. In Terrorist, most R6 Insertion Zones have been moved to the shores of the lake, and the placement of terrorists has been changed accordingly. In addition, the map layout has been slightly changed, centering on the hidden room. I made ini and int by myself.
Version: (2005.2.23) Author: |RH|Copper
Teq notes: For Adv only. Map of Red Hour Clan. RH_Arena
Version: (2005.4.7) Author: |RH|Copper
Teq notes: Adv exclusive map. RH_Blitz
Version: 1.5 (2007.5.21) Author: NaS|DeCi
*Teq Recommended
Version: 1.0 (2005.11.30) Author: Ubisoft/SOD sniper
Teq notes: One of the maps imported by SOD sniper from Iron Wrath, the original map name is "Military Installation". Terrorist only. The placement and tpt of enemies have changed, and some static meshes may have been intentionally moved.
Version: 1.2 (2003.6.3) Author: Mr. ZIN ([YOROZU]ZIN)
Teq notes: Japanese map (Clan YRZ)
Version: (2003.6.21) Author: Mike Janes (TaLoN)
Version: 1.0 (2007.11.29) Author: merlin01
*Teq Recommended
Version: (2006.2.27) Author: Xanatos
Teq notes: I've also included an older version of Doom_R.utx that was used on the Xanatos Coop server in 2014.
Version: 2.0 (2008.7.2) Author: Xanatos
Teq notes: Return_to_Doom_V2. It is said that it is an updated version of "Return to Doom (2)", but the map has been greatly expanded. I've also included an older version of Doom_R.utx that was used on the Xanatos Coop server in 2014.
Version: 1.0 (2003.12.1) Author: TribunMaximus
*Teq Recommended
Version: 1.0 (2004.1.8) Author: TribunMaximus
Teq notes: The original story is the campaign map of the first R6.
Version: Final (2006.8.26) Author: |RH|RangerX3X
Teq notes: Adv exclusive map. RH_Blitz
Version: (2006.8.5) Author: |RH|Copper
Teq notes: Adv exclusive map.
Version: (2005.2.12) Author: |RH|RangerX3X
Teq notes: Adv exclusive map. I made my own int.
Version: 1.1a (2003.8.8) Author: 紫電改
Teq notes: Final version
*Teq Recommended
Version: (2005.8.1) Author: totu
Version: (2016.7.21) Author: ?
Version: (2006) Author: Marshall Bonez & Michael (MySh) /RLC Clan
Teq notes: A remake of the 2006 Coop map "(RS) 747". I made ini and int by myself.
Version: ? Author: Brenon Ejupovic/RLC Clan
Teq notes: A remake of the Coop map "Ancient China" announced in 2003 (normal.tpt terrorism added). I made ini and int by myself.
Version: (2012.3.21) Author: Ubisoft/RLC Clan
Teq notes: * According to fodder, the RaVenLaNCLaN (RLC) map was created by four people including him (SeMPeRFi or his wife's Athena, pain, Interval), especially the number of terrorists using Normal.tpt a lot. It is said that it is not his work that just increased the number. Also, many of the maps by authors other than fodder seem to have been created by 2006. The fodder itself created about 10 maps for RLC, and it is said that the self-made map has the signature of "FODDER", but it may not be included.
Version: 1.0 (2008.12.14) Author: Ubisoft/fodder00
Teq notes: For the map fodder00 created for RLC, I made my own int from the problem at Coop (RLC_RNG_1, Screwed, Sniper, Airport_Mini, Import_Export_Mini, Mountain_High_Mini, Penthouse_Mini, Prison_Mini, Shipyard_Mini, Warehouse_Mini shared).
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Campaign map remake (Normal.tpt terrorism added). I made ini and int by myself.
Version: (2006) Author: RLC Clan
Teq notes: Set in the Egyptian pyramids. I hit a work with a subject similar to a remake of an existing map, but it seems to be the original. I made ini and int by myself.
Version: ? Author: OmegaMan/RLC Clan
Teq notes: Remake of Coop map "CWP Aqua Sword" announced in 2004 (Normal.tpt terrorism added). I made ini and int by myself.
Version: (2006) Author: The Modheads/RLC Clan
Teq notes: Probably the terrorists were placed on the Adv map (www.modheads.net) released around 2004. I made ini and int by myself.
Version: ? Author: Mike Janes (TsD.TaLoN) /RLC Clan
Teq notes: Remake of Coop map "Art" announced in 2003 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: RLC Clan
Teq notes: This was also a work with a theme similar to that of a remake of an existing map, but it seems to be the original. I made ini and int by myself.
Version: (2009.3) Author: Secretlabs/fodder00
Teq notes: A significant increase in the number of terrorists on the 2004 COOP map called "(MP) asia". I made ini and int by myself.
Version: (2009.3) Author: Mike Janes (TsD.TaLoN)/fodder00
Teq notes: A modified version of the COOP map announced in 2003. The terrorists near the start position have been moved far away and the number of path nodes has been increased. I made ini and int by myself.
Version: (2008.3) Author: Jeff "Hotsauce" Amaro/fodder00
Teq notes: A remake of the COOP map announced in 2004. The feature is that tpt is changed to another one. I made ini and int by myself.
Version: (2008.3) Author: Jeff "Hotsauce" Amaro/fodder00
Teq notes: A remake of the COOP map announced in 2004. The feature is that tpt is changed to another one. I made ini and int by myself.
Version: (2008.4) Author: fodder00
Teq notes: I made my own int.
*Teq Recommended
Version: (2006) Author: RLC Clan
Teq notes: I hit a work with a subject similar to a remake of an existing map, but it seems to be the original. It will be remade later by fodder00. I made ini and int by myself.
Version: ? Author: Vincent Groleau (|AF|*M12*) /RLC Clan
Teq notes: 2004 Coop map "Centre Bell" remake (Normal.tpt terrorism added). The updated version "~ 2" is included. I made ini and int by myself.
Version: (2006年7月頃) Author: fodder00
Teq notes: Probably one of fodder's maiden works. It was later self-remade as "OS_Pledge_1". Since fodder_T.utx has lost the old version, I think some of the custom SMs will have texture defects. I made ini and int by myself.
Version: ? Author: [ArGh]David Massicotte/RLC Clan
Teq notes: A terrorist addition to the official map released by the RVS development staff in 2003. All additions are Normal.tpt. I made ini and int by myself.
Version: ? Author: Mike Janes (TsD.TaLoN) /RLC Clan
Teq notes: A remake of the 2003 Coop map "(MP) Coliseum" (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: (2008.11) Author: nawak/fodder00
*Teq Recommended
Version: ? Author: Ubisoft/fodder00
Teq notes: "Athena Sword" MP map "(MP) Construction Site" remake (Normal.tpt added). I made ini and int by myself.
Version: (2008.10) Author: Scott Hilbrands (eXpendabLe)/fodder00
Teq notes: A remake of the 2003 COOP map "Crude Oil" (prior to the final version). I made ini and int by myself.
Version: ? Author: Arctura/RLC Clan
Teq notes: Remake of the Coop map "Dead Water" announced in 2005 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: (2008.4) Author: fodder00
Teq notes: I made my own int.
Version: ? Author: RLC Clan
Teq notes: It is an updated version of "rlc_deathtowers3", and it works with terrorism. .. I made ini and int by myself.
Version: (2006年頃) Author: Arctura/RLC Clan
Teq notes: A remake of the Coop map "Death Towers 2" by Arctura. This map may be in the hands of fodder. The updated version "~ _2" is also included. I made ini and int by myself.
Version: (?/2016.3.27) Author: RLC Clan/[H.T.P]Tequila
Teq notes: It has nothing to do with "Death Towers 2" by Arctura and seems to be an original map. I made ini and int by myself. Since this map does not work on terrorist (= it did not work on RLC server), I set the goal of eradicating terrorists with R6MissionObjectives and included "~ _fixed" which was modified to work with mission.
Version: ? Author: DjRare_Drag and Cortex_Drag/RLC Clan
Teq notes: A remake of the 2004 Coop map "DRAG Quartier General" (Addition of Normal.tpt). AA_sniper.tpt has a problem of overwriting something with the same name but different contents, but I think that I usually play with the updated version "~ 2", so I have not fixed it. I made ini and int by myself.
Version: (?/2016.1.10) Author: DjRare_Drag and Cortex_Drag/RLC Clan/[H.T.P]Tequila
Teq notes: An updated version of the remake "RLC_DRAG_QG" of the Coop map "DRAG Quartier General" announced in 2004. All additional terrorists are Normal.tpt. Like the original map, AA_sniper.tpt has other things with the same name but different contents, so we have included a modified version "_fixed" that uses the one renamed to AAA_sniper. I made ini and int by myself.
Version: ? Author: ?/RLC Clan
Teq notes: A remake of the 2003 Coop map "El Diablo's" (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: (2006) Author: Xanatos/RLC Clan
Teq notes: A remake of the 2006 Coop map "Escher". I made ini and int by myself.
Version: (2006) Author: RLC_Interval
Teq notes: The rsm name at the time of testing is Interval_Test. This map is quite a masterpiece. RLC maps other than those created by fodder have a good color appearance. I made ini and int by myself.
*Teq Recommended
Version: (2008.5) Author: fodder00
Teq notes: There is an updated map "OS_Facility". I made my own int.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the genuine map "Garage" (addition of Normal.tpt terrorism). Added ini and int.
Version: ? Author: Guillaume Bourbonniere/RLC Clan
Teq notes: A remake of the 2004 Coop map "Down the Rabbit Hole" (addition of Normal.tpt terrorism). Added ini and int.
Version: ? Author: Guillaume Bourbonniere/RLC Clan
Teq notes: A slightly updated version of "RLC_GB_RabitHole". Added ini and int.
Version: (2008.2) Author: fodder00
Teq notes: I made my own int.
Version: (2006) Author: fodder00
Teq notes: One of the early fodder works, a map that was later self-remade as "OS_GO". Originally, go.tpt was for this map in 2006, but since it was greatly updated with "OS_GO", both were recorded. I made ini and int by myself.
Version: (2006) Author: fodder00
Teq notes: Adv-only version of "RLC_GO". I made ini and int by myself.
Version: (2008.4.23) Author: fodder00
Teq notes: It is an Adv-only version of "RLC_GO" and features a transparent outer wall of the building. I made my own int.
Version: (2007.10) Author: fodder00
Teq notes: One of the earliest fodder works, the first version of this map was probably completed in 2006. Originally, go.tpt was for this map in 2006, but since it was greatly updated with "OS_GO", both were recorded. I made my own int.
Version: ? Author: ?/RLC Clan
Teq notes: Remake of Coop map "Heat" announced in 2003 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: /RLC Clan
Teq notes: Remake of the Coop map "NSD Hospital" announced in 2003 (addition of Normal.tpt terrorism). A slightly updated "RLC_hospital2" is also included. I made ini and int by myself.
Version: 1.0 (2008.12.18) Author: Ubisoft/fodder00
Version: ? Author: Konke/RLC Clan
Teq notes: A terrorist added to the Coop map "(MP) Indoor Swimming Bath" announced in 2003. All additions are Normal.tpt. I made ini and int by myself.
Version: ? Author: Daniel Sanchez (deadsanchez) /orbit22679/RLC Clan
Teq notes: Remake of Coop map "(MP) Insanity" announced in 2006 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the genuine map "Island Estate 2" (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: (2008.8.29) Author: fodder00
Teq notes: There is an updated map "OS_Jail". I made my own int.
Version: (2008.11) Author: (Tac-Ops)Xtreme/fodder00
Teq notes: A remake of an existing COOP map. With the exception of the terrorist tpt, there are only minor changes. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: In the remake of the "Iron Wrath" campaign map "Kliment Ohridski University", all tpts of terrorists have been replaced with Normal. Other game modes are probably not possible. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of "(MP) Lumber Yard", a map for MP of "Athena Sword" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: (2007.12) Author: Porky/fodder00
Teq notes: A remake of the COOP map announced in 2004. The original map was mainly Mission, but here terrorists have been relocated for terrorists. I made my own int.
Version: ? Author: RLC Clan
Teq notes: A map whose remake will be announced later as "OS_Mayhem". I made ini and int by myself.
Version: (2007.10) Author: RealMrDeath/fodder00
Teq notes: The hot COOP map "(MP) MrDeath's_Turm" has been significantly remade. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the genuine map "Meat Packing Plant" (addition of Normal.tpt terrorism). Added ini and int.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the genuine map "Mountain Highway" (addition of Normal.tpt terrorism). Added ini and int.
Version: 1.0 (2008.12.16) Author: Ubisoft/fodder00
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of "Athena Sword" campaign map "Agora Market" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of "A Castle in Milan" campaign map of "Athena Sword" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: (2008.9) Author: Kilzo/fodder00
Teq notes: A terrorist is placed on the Adv map "KRVSNET --MOTOR DEPOT" announced in 2003. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the campaign map "Old City" of "Athena Sword" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of "Streets of Milan" campaign map of "Athena Sword" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: ? Author: _xenon_Nerd/RLC Clan
Teq notes: A terrorist added to the Coop map "Murder_Scene" announced in 2003. All additions are Normal.tpt. I made ini and int by myself.
Version: (2008.11) Author: steventheturtle/fodder00
Teq notes: A terrorist placed on an Adv map called "Nine". I made ini and int by myself.
Version: (2009.1) Author: nMa.skyy/fodder00
Teq notes: A terrorist is placed on the Adv map "(nMa) Camper" announced in 2004. An updated version of "RLC_nmacamper_1", in which a small room is added and the R6 Insertion Zone is divided into several places, is included. I made ini and int respectively.
*Teq Recommended
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of "(MP) Volcano Observatory", a map for MP of "Athena Sword" (addition of Normal.tpt terrorism). Since the original operation is so, only terrorism can be done. I made ini and int by myself.
Version: (2008.8.5) Author: fodder00
Teq notes: I made my own int.
*Teq Recommended
Version: (2008.6) Author: fodder00
Teq notes: I made my own int.
*Teq Recommended
Version: ? Author: [INSIDE-G]Nami/RLC Clan
Teq notes: Remake of the Coop map "IG Olsons Estate" announced in 2003 (addition of Normal.tpt terrorism). As with the original map, there will be a bug where the sound will not be heard during the game. I made ini and int by myself.
Version: ? Author: ZiGgY113/RLC Clan
Teq notes: Remake of the Coop map "Open_Market" announced in 2003 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: Jeff "DethJeff" Del Vecchio/RLC Clan
Teq notes: A terrorist added to the Coop map "Operation Krakatoa (RAD)" announced in 2004. All additions are Normal.tpt. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: "Iron Wrath" MP map "(MP) Moroccan Cafe" remake, only terrorist can play. tpt has been replaced with Normal. I made ini and int by myself.
Version: (2009.3) Author: Xtreme -|LnD-/fodder00
Teq notes: A terrorist is placed on the Adv map "(MP) Pantry" announced in 2003. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: Remake of the genuine map "Parade Line-up" (addition of Normal.tpt terrorism). Added ini and int.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: A terrorist added to the genuine map "(MP) Peaks" (Normal.tpt). I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: A terrorist added to the genuine map "Penthouse" (Normal.tpt). I made ini and int by myself.
Version: 1.0 (2008.12.16) Author: Ubisoft/fodder00
Version: 1.0 (2008.12.20) Author: Ubisoft/fodder00
Version: ? Author: *TNA* Lasher-M/RLC Clan
Teq notes: A terrorist added to the Coop map "Black Star" announced in 2004. All additions are Normal.tpt. I made ini and int by myself.
Version: (2006) Author: RLC_Interval
Teq notes: This map is based on the genuine map "(MP) Streets", but it is highly original. I made ini and int by myself.
Version: (2006/2016.3.28) Author: RLC_Interval/[H.T.P]Tequila
Teq notes: In the night version of "RLC_Requiem", the structure of the building has become complicated and many SMs have been added (the SM and texture used for the fodder map are diverted to the map of RLC_Interval. There is something in common with). This map uses Oil and Penthouse tpt instead of custom tpt, but Penthouse has changed the possibility of Flashlight from 0 to 100. Therefore, we renamed these tpts to "~ r" to avoid conflicts, and rsm also prepared "~ _fixed" accordingly. I made ini and int by myself.
*Teq Recommended
Version: (2008.9) Author: |RH|Copper (WD) /fodder00
Teq notes: A terrorist placement on an existing Adv map. I made ini and int by myself.
Version: (2008.9) Author: |RH|RangerX3X/fodder00
Teq notes: A terrorist is placed on the Adv map announced in 2005. I made ini and int by myself.
Version: (2008.9) Author: |RH|Copper (WD) /fodder00
Teq notes: A terrorist is placed on the Adv map "Red Hour Truck Complex" announced in 2005 and its extended version (map name unknown). The extended version "RLC_RH_Truck_Complex_REV" is included. I made ini and int by myself.
Version: 1.0 (2009.1.14) Author: fodder00
Teq notes: A map that is completely different from "RLC_RNG_2" in terms of layout.
*Teq Recommended
Version: (2007.10) Author: fodder00
Teq notes: You can defeat the terrorists surrounded by the partition wall of B1 by throwing Frag from the water bottles in 4 places on the 1st floor outdoors.
RLC_RNG_2 RLC_RNG_2
Version: (2006年7月頃) Author: fodder00
Teq notes: Probably one of fodder's maiden works. In the map that became the prototype of "RLC_RNG_2" later. At this point, the underground has not been built yet. Since fodder_T.utx has lost the old version, I think some of the custom SMs will have texture defects. I made ini and int by myself.
Version: (2006) Author: fodder00
Teq notes: This map is a major update of "RLC_Run_N_Gun_VOL1", and will be completed as "RLC_RLG_2" after that. I made ini and int by myself.
Version: (2007.10) Author: fodder00
Teq notes: One of the earliest fodder works, the first version of this map was probably completed in 2006. I made my own int.
Version: (2007.11) Author: fodder00
Teq notes: The key to this map is probably the many "loopholes" that exist. Also, be aware of the existence of terrorists who endlessly track players immediately after the start of Round. When they take me behind ...
RLC_Rush_2_
Version: (2008.10) Author: Gotti/fodder00
Teq notes: I haven't taken the time to confirm the specific corrections. As with the original map, AbNormal.tpt has been renamed because there are other files with the same name but different contents (the map before modification is also included in the "Original Version" folder). I made ini and int by myself.
Version: ? Author: Desort William (Diago) /RLC Clan
Teq notes: A remake of the 2004 Coop map "Sadik's_Coffee" (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: (2009.2) Author: Ubisoft/RLC Clan
Teq notes: One of the maps imported from "Iron Wrath", only terrorist. The only noticeable difference is that all tpts are Normal. This tpt includes a backup because the Flashlight item has been changed from 0 to 100 (there are many cases of the same in other RLC maps, but there are no special differences in multi, so it is recorded elsewhere. I don't). I made ini and int by myself.
Version: 1.0 (2009.6.19) Author: fodder00
Teq notes: Among the maps that fodder created for RLC, he seems to be the most satisfied with the result. There is also a map titled "(RLC) _Screwed", but it seems to be an older version.
*Teq Recommended
Version: (2009.1) Author: Justin "Funth" Lamperski/fodder00
Teq notes: A terrorist placement on the Adv map announced in 2004. I made ini and int by myself.
*Teq Recommended
Version: ? Author: Ubisoft/RLC Clan
Teq notes: A terrorist added to the genuine map "Shipyard" (Normal.tpt). I made ini and int by myself.
Version: 1.0 (2008.12.17) Author: Ubisoft/fodder00
Version: (2009.2) Author: Gunz/fodder00
Teq notes: A terrorist is placed on the Adv map announced in 2005. I made ini and int by myself.
Version: ? Author: Gunz/RLC Clan
Teq notes: A terrorist is placed on the Adv map announced in 2005. This is a work around 2006, and only Normal.tpt is used. Compared to fodder's work, which is good at terrorist placement, it is far inferior. I made ini and int by myself.
Version: (2008.4) Author: fodder00
Teq notes: It's amazing! Laputa was really there !! ... but "Sky High" (2005 / US) is the original story w
RLC_Sky_High
Version: 1.0 (2009.1.22) Author: fodder00
Version: (2009.1) Author: SOD sniper/fodder00
Teq notes: A relocation of the terrorists on the COOP map announced in 2007. The original map was a very brutal difficulty, but it's easier to play. I made ini and int by myself.
*Teq Recommended
Version: (2008.9) Author: Triton/fodder00
Teq notes: A relocation of the terrorists on the COOP map announced in 2006. The original map had a modest number of terrorists, but this one has been significantly increased. If Subway.utx of this map is included, Athena Sword's "(Classic) Subway Station" will be temporarily unavailable. Please move this utx out of the texture folder when playing AS. On the other hand, the files of "(Classic) Subway Station" and "(MP) Subway" also conflict with this map and the textures are not displayed correctly, so when playing this map, you have to put that rsm out of the folder. Hmm. I made ini and int by myself.
Version: (2006) Author: fodder00
Teq notes: There is an updated map "OS_Speed". I made my own int.
Version: (2008.11) Author: Tad Langehaug (PST_LaughingBun) /fodder00
Teq notes: A relocation of the terrorists on the COOP map announced in 2004. The original map had a small number of terrorists, but this one has been significantly increased. I made ini and int by myself.
*Teq Recommended
Version: (2009.2) Author: Ubisoft/fodder00
Teq notes: One of the maps imported from "Iron Wrath", only terrorist. The only noticeable difference is that all tpts are Normal. I made ini and int by myself.
Version: (2008年頃) Author: Kount TAW/fodder00
Teq notes: A remake of the COOP map. The feature is that it weakens terrorists and makes them easier to play. I made my own int. I also included tpt, which seems to be an old version.
*Teq Recommended
Version: (2008.2) Author: Kount TAW/fodder00
Teq notes: A remake of "RLC_TAW_maze". The layout and terrorist placement are the same, but I created new usx and utx to build another world. I made my own int. I also included tpt, which seems to be an old version.
*Teq Recommended
Version: ? Author: fodder00
Teq notes: One of the fodder initial maps, later remade as one of the OS_Pledge maps. Since the terrorism is only Normal.tpt and the Flashlight item has been changed from 0 to 100, a backup is included (there are many cases of the same in other RLC maps, but there is no special difference in multi. So I won't record it elsewhere). I made ini and int by myself.
Version: (2008.10) Author: (Tac-Ops)Xtreme/fodder00
Teq notes: An existing Adv map with terrorists placed. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: "(MP) Training" with terrorists added. All additions are Normal.tpt. I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: This is a remake of the genuine map "(MP) Training", and while the original map is in the morning, this is at night. The only additional terrorism was Normal.tpt, and since the Flashlight item was changed from 0 to 100, I included a backup (there are many cases of the same in other RLC maps, but there is no special difference in multi. Since it is a point, it will not be recorded elsewhere). Compared to the name map maker cwv_Odedge's "(MP) Training Night (cwv)", even one use of illumination is inferior (sweat). I made ini and int by myself.
Version: (2009.2) Author: Ubisoft/RLC Clan
Teq notes: One of the maps imported from Iron Wrath, only terrorist. The only noticeable difference is that all tpts are Normal. I made ini and int by myself.
Version: ? Author: fodder00
Teq notes: Adv exclusive map. This is one of the early works of fodder. I made my own int.
Version: (2009.3) Author: Ubisoft/RLC Clan
Teq notes: One of the maps imported from Iron Wrath, only terrorist. We are significantly increasing the number of terrorists. I made ini and int by myself.
Version: (2009.3) Author: Ubisoft/RLC Clan
Teq notes: One of the maps imported from Iron Wrath, only terrorist. We are significantly increasing the number of terrorists. I made ini and int by myself.
Version: (2008.11) Author: fodder00
Teq notes: I made my own int.
*Teq Recommended
Version: (2010.11) Author: Xanatos/fodder00
Teq notes: The COOP map announced in 2009 has significantly increased the number of terrorists. I made ini and int by myself.
Version: (2007.10) Author: DjRare_Drag/fodder00
Teq notes: A terrorist is placed on the Adv map announced in 2004. I made my own int.
Version: ? Author: Arponen Ari/RLC Clan
Teq notes: Remake of the Coop map "Vice Bar" announced in 2003 (addition of Normal.tpt terrorism). I think the author is different from the "OS_ViceBar" that fodder will announce later. I made ini and int by myself.
Version: ? Author: Chris Goddard (The Jackal) /RLC Clan
Teq notes: Remake of Coop map "(MP) Village" announced in 2003 (addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: Daniel Sanchez (deadsanchez) /RLC Clan
Teq notes: A remake of the 2006 Coop map "(MP) Wall Street" (mostly with the addition of Normal.tpt terrorism). I made ini and int by myself.
Version: ? Author: Ubisoft/RLC Clan
Teq notes: A terrorist added to the genuine map "(MP) Warehouse" (Normal.tpt). I made ini and int by myself.
Version: 1.0 (2008.12.22) Author: Ubisoft/fodder00
Version: (2008年8月頃) Author: SOD sniper/[CSS]Gorill@
Teq notes: A terrorist placed on an Adv map called "RO-Baksan Valley-SOD". I made my own int.
*Teq Recommended
Version: (2006.11.2) Author: totu
Version: (2008.3.25) Author: Amon/Hatahualpa
Version: (2007.2.23) Author: Hatahualpa
Version: 3.0 (2011.2.12) Author: ROY
Version: (2010.11.2) Author: ROY
Version: 1.1 (2011.4.22) Author: ROY
Version: (2005.4.20) Author: RPG*The_Tulip
Version: ? Author: -S-Co.A101Wayz
Teq notes: The map set in the casino of "Rogue Spear" is "(MP) Mr Death's Villa", but while there are some arrangements, this one seems to have aimed for perfect reproduction, and it is a wonderful workmanship. It seems that the first version was originally announced around 2006. You can terrorize (Mission cannot because tpt is lost). Fixed ini.
*Teq Recommended
Version: 1.0 (2006.5.8) Author: Marshall Bonez & Michael (MySh)
Version: 1.2 final (2004.2.8) Author: David Russel (NZC FUBAR)
Teq notes: Crystal Arc. This map has a messy problem with file DL in multi. The server side uses chalet_t.utx, but if the client does not have this utx, you have to DL chalet_t.utx and chalet_T.utx which renamed this utx. Therefore, it is necessary to have an environment where both utx can be placed in the file redirect destination (or server).
Version: 1.0 + ENG Voices (2008.12.29/2015.9.26) Author: Michael (MySh) /[H.T.P]Tequila
Teq notes: Since the single Story Mode audio was recorded from the Russian version of "Rogue Spear", we have prepared a new uax, sb0 sound file recorded from the English version. When playing with the English version, rename "~ _ENG.ini" to the same file name as rsm.
*Teq Recommended - ModDB URL
Version: (2004.1.6) Author: YaHweh (Incesticide)
Teq notes: Modified version of "Killhouse double"
Version: 1.0 (2006.10.16) Author: RealMrDeath
Arctic Flare
Version: 0.9.2 + ENG Voices Version (2008.11.14/2015.9.26) Author: Michael (MySh) /[H.T.P]Tequila
Teq notes: Since the audio for Story Mode in single and the J. Clark audio at the start of the single and multi-shared game were recorded from the Russian version "Rogue Spear", these are newly recorded from the English version uax, sb0 sound file I prepared it. If you want to play with the English version, please use the files named "~ _ENG".
*Teq Recommended
Version: 1.0 (2004.10.28) Author: V.E.T.T. SMURFKILLER & David Russel (NZC FUBAR)
Version: 2.0 (2007.10.30) Author: Majixx
Version: (2008.3.25) Author: Hatahualpa
Version: (2013.6.13) Author: ?
Version: 1.0 (2004.10.3) Author: Arctura
Version: 1.0 (2009.9.16) Author: Mahloeeh (poompoom500)
Teq notes: I made my own int.
Version: (2013.5.10) Author: dunkan
Teq notes: Map by members of the French community RVS-Ressources. The community has a game server called "Les Exclus de PB !!" and is close to French clans such as ATS and SMC. This map is a good map where you can enjoy CQB and run play while making a rough sketch.
Version: 2.0 (2012.3.23) Author: Mahloeeh (poompoom500)
Teq notes: No Comment.
Version: (2011.4) Author: Mahloeeh (poompoom500)
Teq notes: I made ini and int by myself.
Version: 1.0 (2010.3.15) Author: Mahloeeh (poompoom500)
Teq notes: I made my own int.