Teq notes: One of the maps imported by SOD sniper from Iron Wrath, the original map name is "(MP) Maginot Line". Terrorist only. In addition to changing the placement and tpt of enemies, some static meshes have been intentionally moved.
Teq notes: The utx and usx created by this author are often incompatible with other maps even if they have the same name, so if you really want to play, please overwrite and use it each time.
Teq notes: Custom skin mods for rainbows are available on this map. Since the setting method is complicated, if you really want to use it, please read the manual by the author included. I modified w ini.
Teq notes: "--Revised" version that can be downloaded from the author's website. However, from the date of rsm, it may be the same as v1.0 that was posted on RVSgaming.com. Fixed ini.
Teq notes: Custom skin mods are available for this map. The setting method is complicated, so if you really want to use it, please read the manual by the author included in the package. In addition, it seems that the included sound file is not used.
Teq notes: Updated version of "MALL CRASHER v05". Mallcrasher_T.utx is an update of the previous MALLCRASHER_T.utx, but if you don't delete the old files on the server and redirects, you will not be able to download utx to the client due to case sensitivity issues. maybe. I modified ini and made int by myself.
Teq notes: Only Mission can be played at COOP. Increased the R6InsertionZone from 1 to 8 and fixed the incorrect wording of R6Mssion Objectives (the original wording version was also included).
Teq notes: Fixed int. This map is originally a single story only, and it is a developing map that can not be cleared. Therefore, we newly set R6 Mission Objectives to match the contents of int, and created and bundled "~ _fixed" with an additional R6 Insertion Zone for Coop.
Teq notes: Fixed int. This map is originally a single story only, and it is a developing map that can not be cleared. Therefore, we newly set R6 Mission Objectives to match the contents of int, and created and bundled "~ _fixed" with an additional R6 Insertion Zone for Coop.
Teq notes: A remake of the IW conversion map "Red Storm Rising-SOD" announced in 2005. It seems that I added a texture to ColdThunder_T and overwrote it, but since the file is not found, one kind of texture chipping occurs. I made ini and int by myself.
Teq notes: A terrorist is placed on the Adv map "TexBladeRunner" announced in 2005. Of the attached usx and utx, the one with the name "MC_ ~" is not actually used. Others have the same name as usx and utx attached to the COOP version "Texblade 2019R" announced in 2004, but the contents are different, so please be careful about overwriting (you can also play with the COOP version file, but one type of texture is missing Seems to occur). The map is lighter and easier to play than the "Texblade 2019 R". I modified ini and made int by myself.
Teq notes: UO_01_Turkish_Bazaar_MapContest3. In this map, u file is created and used independently, but RVS Multi does not allow the server to download this to the client. Therefore, we have prepared a utx file with the same name as an alternative to the u file. If you have R6_Urban_Operations_S.u, move or delete the u file out of the RavenShield folder, whether it's a server or a client.
Teq notes: Masters Clan map. YH_de_dust.utx used for this map is diverted from the "(CS) de_dust" map, but please be careful not to overwrite it because there are differences in the contents. Of the included utx, not all of the ones with the name "(MC) Ameznaz ~" are actually used, but the total file size is still considerable (sweat).
Teq notes: A remake of the map produced by ATS Clan. The file Chambers.utx of this map is a collection of textures and original ones diverted from "Krows Chambers" without renaming. However, playing "Krows ~" as it is does not cause any problems (same as the one used in "[ATS] 8_pieces").
Teq notes: A self-remake of the 2008 COOP map "Hamburger_Hill_Night". Since there are two tpts with the same name but different dates and contents in the original map, I included both (the date of the newer file is not accurate). I made my own int.
Teq notes: A slightly modified version of "[X] Pool_Shark". The final version of the head family is 3.0, but it seems that the files of earlier versions were diverted. Also, you probably won't use the included slickpool_T.utx. I made ini and int by myself.
Teq notes: A remake of the COOP map called "Sweet Fox". It seems that not only the placement of terrorists but also the map layout has been slightly modified. I made my own int.
Teq notes: This map seems to be able to play terrorism, mission, and hostess. However, because I forgot to save the editor of the author, I do not have the required arch SM and tpt. Therefore, I prepared a dummy file of usx and created "~ _fixed" by repairing texture defects, fixing R6InsertionZone, and replacing KActor with normal SM based on the cover tga. Now only terrorist can play. However, due to the weight that exceeds that "Disgruntled Customers" map (I think that the illumination is the main cause), it will not work in multi in an environment using many mods.
Teq notes: "MOUT_TRAINING_BLOCK" v1.0, layout changed v2.0, and "_NIGHT" v1.0 are included. You can play Mission for v1.0, and Mission and Terror Han for v2.0. Fixed the Insertion Zone settings for all maps and the Availability of terrorists. In each case, I modified the ini and made my own int.
Version: (2004.9.27)Author: Preston King (skrewball)
Teq notes: The author's name is also "Screwball". He belongs to two groups, Secretlabs.net and FoE (Comewalktheedge.com), and publishes several excellent maps.
Version: 1.1 (2.0) +Uniform Fix (2003.5.12)Author: Daniel Sanchez (deadsanchez) /orbit22679
Teq notes: According to the author, the map structure has changed due to the Adv version of (MP) The Mog, but terrorism is possible with this map as well. A patch has been applied.
Version: 1.0 + RVS1.60Fix (2003.8.25/2012.10.6)Author: Preston King (skrewball) /[H.T.P]Tequila
Teq notes: The COOP map "(MP) FoE Town" seems to have a problem with Water Volume, so it could only be played up to RVS v1.56. Made this map compatible with v1.60 (some lights on the fire scene just didn't work, but it doesn't look much different). You can play Terror Han and Hoss.
Teq notes: The map itself is imported from Iron Wrath, but the content is completely different, such as custom missions and terrorism. In order to avoid problems when playing IW, the names of map files etc. have been renamed to "Ghost_Town".
Version: (2004.10.2)Author: Preston King (skrewball)
Teq notes: If the set of files used is the same as "(MP) asia", the announcement time is almost the same, but the map layout and tpt are significantly different.
Teq notes: Ouarzazate. Converted Iron Wrath's MP map to RVS. Everything is the same as the original, including the appearance of the terrorists. In this map, there is a part of the wall where the texture has not been set.
Teq notes: Regarding Story (Mission). The location of the mark indicating the location of the bomb is incorrect. Also, all the terrorists could not be found and could not be cleared. It's a plain map, but it's fun to play with a large number of people.
Teq notes: At the time of MP, there seems to be a problem that "hell_pfield_t.utx" cannot be downloaded from the server to the client depending on the server environment, so the one renamed to "~ _T.utx" is also included. You may be able to solve the problem by putting both in the redirect destination. In my SA Saba, "~ _t.utx" was all right.
Teq notes: Adv exclusive map. It's similar to "(Amon) Parking" released by Ubisoft's development staff at the same time, and it's simpler. The author is the person who also worked on "(MP) Subway". Fixed ini and int.
Teq notes: A map created assuming operation on the OMEGA JAPAN server, which has been carefully customized. The location of terrorists has been greatly increased.
Teq notes: Lepletier --Since the file names such as "(MP) Peaks Night" by Jonhy and rsm are the same, each file name of this map has been renamed to "Peaks_night". It was really pitch black and I didn't know what it was, but it's easier to play.
Version: 1.1 (2003.9.25)Author: Johannes Jakob (Concept_WWC)
Teq notes: It seems that the author of this map was 15 years old (!) At the time of 2004, but the reproducibility of the moist air in Prague is not suitable for its youth! The problem that two or more people could not COOP Fixed.
Teq notes: The author, Saigo N RoguE, also called himself "Rvskillzone" and announced "(SP) (MP) Fire Storm" etc. It is because this map is rare nowadays (whether it is interesting or not ...・ ・) W A long time ago, it was distributed on a DL site called RAVENSHIELD PLANET (www.ravenshieldplanet.de). Fixed int.
Version: (2005.7.13)Author: Michael Robshaw (Zeus_CST) /<GIR> Maui
Teq notes: SGC_TS. R6 Insertion Zone for Team Survival added to "(MP) Stargate II". Renamed files such as rsm from "SGC" to "SGC_TS" to avoid overwriting the original map. I also modified the ini.
Teq notes: In order to eliminate all the conflicting problems between the above conflict and another map "SoMa Subway", which is different from that, "~ fixed" with renamed file names is also included.
Version: 1.1 (2.0) (2003.5.12)Author: Daniel Sanchez (deadsanchez)
Teq notes: According to the author, it is a COOP version of "(MP) Dead Negotiations", and the map structure has been changed and expanded. There is also a map in which rulaman is converted to work with RVS v1.60 (same file name but different size), but it originally works with v1.60 and causes confusion, so I will omit it here. I will.
Teq notes: In order to solve the problem that the Iron Wrath map "Underground" cannot be played, the file name of this map has been renamed to "(MP) Underground".
Teq notes: Athena Sword MP map. It seems that The.SrgtClan has just ported it. Observatory_T.utx has been renamed to Observatory_T due to the problem that files cannot be transferred during multi.
Teq notes: Mr. Shiden Kai, who is famous for the COOOP map "Rich", was created exclusively for the members of the clan "MAJ" (Mixed Army Janus) to which he belonged at that time, and missions can be made. A playful, small map.
Teq notes: OS_ImpEx_M2. A fine-tuned version of the COOP map masterpiece "OS_ImpEx" for use as the final face of the Mercenary 2 campaign mission. It will be almost the same as the original map.