[Engine.R6MissionDescription]
version=2
m_MapName=(Ghost)AbditiveWatch
m_ShortName=(Ghost)AbditiveWatch
LocalizationFile=(Ghost)AbditiveWatch
m_TMissionOverview=Texture'SniperValley_T.SniperValley_OV'
m_RMissionOverview=(X=0,Y=0,W=230,H=130)
mod=RavenShield
m_PlayEventControl=None
m_PlayEventClark=None
m_PlayEventSweeney=None
m_PlayMissionIntro=None
m_PlayMissionExtro=None
m_AudioBankName=
m_InGameVoiceClarkBankName=
m_TWorldMap=None
m_RWorldMap=(X=0,Y=0,W=0,H=0)

GameTypes=(package="R6Game",type="R6TeamDeathMatchGame",maxNb=16)

m_MissionArmorTypes=Class'R6Description.R6DescLightGreyCamo'
m_MissionArmorTypes=Class'R6Description.R6DescMediumGreyCamo'
m_MissionArmorTypes=Class'R6Description.R6DescLightBlueCamo'
m_MissionArmorTypes=Class'R6Description.R6DescMediumBlueCamo'
m_MissionArmorTypes=Class'R6Description.R6DescLightEuroCamo'
m_MissionArmorTypes=Class'R6Description.R6DescMediumEuroCamo'
m_MissionArmorTypes=Class'R6Description.R6DescLightGreenCamo'
m_MissionArmorTypes=Class'R6Description.R6DescMediumGreenCamo'

SkinsPerGameTypes=(Package="R6Game",type="R6TeamDeathMatchGame",greenPackage="R6Characters",Green="R6RainbowMediumTan",redPackage="R6Characters",Red="R6RainbowMediumBlueCamo")

;jisaku